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A presente pesquisa procura, através de um exercício prático realizado em conjunto com uma investigação teórica, compreender algumas das formas pelas quais existe uma relação evidente entre a comédia e a animação. A investigação prática foi desenvolvida em diferentes etapas, nomeadamente através da apropriação de uma receita de pudim, onde é espelhado o processo criativo do desenvolvimento de um filme de animação. Por fim, o material recolhido foi utilizado para a criação de um argumento que resultou num storyboard. A animação, apesar de ser habitualmente conhecida como género, insere-se no mundo cinematográfico como um meio, capaz de desenvolver narrativas humorísticas com características híbridas de género. Esta dissertação tem como objetivo explorar a plasticidade da animação, dentro do contexto comercial, social e cultural europeu, através da apropriação de um pudim, como objeto artístico e de estudo, que pretende exemplificar e contestar os limites ténues entre géneros cinematográficos. Tendo em consideração estas perspetivas, a pergunta que guia esta pesquisa é: “É possível criar um filme de animação cómico de género híbrido, tendo como base do processo criativo uma receita de pudim?”.
This research seeks, through a practical exercise carried out together with theoretical investigation, understand some of the ways in which there is an evident relationship between comedy and animation. The practical investigation was developed in different stages, namely through the appropriation of a pudding recipe which mirrors the creative process of developing an animated film. Finally, the material collected was used to create a script that resulted in a storyboard. Animation, despite being commonly known as a genre, is inserted into the cinematographic world as a medium, capable of developing humorous narratives with hybrid genre characteristics. This dissertation aims to explore the plasticity of animation, within the European commercial, social and cultural context, through the appropriation of a pudding, as an artistic and study object, which aims to exemplify and contest the tenuous limits between cinematographic genres. Taking these perspectives into account, the question that guides this research is: Is it possible to create a hybrid comic animated film using a pudding recipe as the basis of the creative process?
This research seeks, through a practical exercise carried out together with theoretical investigation, understand some of the ways in which there is an evident relationship between comedy and animation. The practical investigation was developed in different stages, namely through the appropriation of a pudding recipe which mirrors the creative process of developing an animated film. Finally, the material collected was used to create a script that resulted in a storyboard. Animation, despite being commonly known as a genre, is inserted into the cinematographic world as a medium, capable of developing humorous narratives with hybrid genre characteristics. This dissertation aims to explore the plasticity of animation, within the European commercial, social and cultural context, through the appropriation of a pudding, as an artistic and study object, which aims to exemplify and contest the tenuous limits between cinematographic genres. Taking these perspectives into account, the question that guides this research is: Is it possible to create a hybrid comic animated film using a pudding recipe as the basis of the creative process?
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Animação comercial Animação europeia Género híbrido Comédia Animação Commercial animation European animation Hybrid genre Comedy Animation