This scientific paper discusses the Unreal Engine 5 (EU5) game engine and its tools in the field of realistic scene rendering. This real- time 3D image creation tool is used by developers to create photorealistic visuals and immersive experiences. Some of the main features of this graphics engine are presented, such as Nanite, Lumen and MetaHuman Creator, as well as the contributions that its use can bring to the industry of video games, film, architecture, virtual reality.