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Problematic internet and Facebook use and online gaming among university student: an exploratory study

dc.contributor.authorDias, Paulo
dc.contributor.authorCadime, Irene
dc.contributor.authorCastillo, José Antonio García del
dc.contributor.authorMarzo, Juan Carlos
dc.contributor.authorCastillo-López, Álvaro García del
dc.contributor.authorLópez-Sánchez, Carmen
dc.date.accessioned2021-03-31T17:30:25Z
dc.date.available2021-03-31T17:30:25Z
dc.date.issued2020
dc.description.abstractAdvances in technology have introduced new challenges and issues for policymakers and researchers. There is some debate in the literature whether the Internet, Facebook, and online gaming addictions may be true addiction disorders or are all manifestations of a more general information technology addiction. The purpose of this study is to explore gender differences in problematic Internet and Facebook use and online gaming, and the independence of these phenomena. The study sample comprised 500 college students, who completed a sociodemographic questionnaire, the Internet Addiction Test, Bergen Facebook Addiction Scale, and Online Gaming Scale. Males had more problems related to online gaming, and more problematic Internet and Facebook use. A bifactor model with one general and three specific factors - problematic online gaming, problematic Internet use and problematic Facebook use - obtained the best fit to the data. However, the specific variance explained by the factors of problematic Internet and Facebook use was low, but high in the case of problematic online gaming. Therefore, problematic online gaming seems to have more distinctive characteristics than the other two types of behavioural addictions.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.doi10.2298/psi190129012dpt_PT
dc.identifier.eid85089271012
dc.identifier.issn0048-5705
dc.identifier.urihttp://hdl.handle.net/10400.14/32438
dc.identifier.wos000576761800001
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.rights.urihttp://creativecommons.org/licenses/by-sa/4.0/pt_PT
dc.subjectOnline gaming disorderpt_PT
dc.subjectProblematic Facebook usept_PT
dc.subjectProblematic internet usept_PT
dc.subjectBifactor modellingpt_PT
dc.subjectDigital addictive behaviorspt_PT
dc.titleProblematic internet and Facebook use and online gaming among university student: an exploratory studypt_PT
dc.typejournal article
dspace.entity.typePublication
oaire.citation.endPage340pt_PT
oaire.citation.issue4pt_PT
oaire.citation.startPage319pt_PT
oaire.citation.titlePsihologijapt_PT
oaire.citation.volume53pt_PT
person.familyNameDias
person.familyNameCadime
person.givenNamePaulo
person.givenNameIrene
person.identifier.ciencia-id6416-9E48-91C7
person.identifier.ciencia-idB41B-E47E-EE95
person.identifier.orcid0000-0001-6876-3723
person.identifier.orcid0000-0001-8285-4824
person.identifier.ridM-5604-2015
person.identifier.scopus-author-id55215392100
person.identifier.scopus-author-id55808214300
rcaap.rightsopenAccesspt_PT
rcaap.typearticlept_PT
relation.isAuthorOfPublication5f588501-27a1-4864-badf-5d41060fb3d3
relation.isAuthorOfPublication9689edf2-c456-4fa4-b80a-361e0abd7ca3
relation.isAuthorOfPublication.latestForDiscovery5f588501-27a1-4864-badf-5d41060fb3d3

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