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Neurosociological perspectives on video games: a narrative review

dc.contributor.authorCoelho, Franz
dc.contributor.authorAbreu, Ana Maria
dc.date.accessioned2026-02-16T15:07:51Z
dc.date.available2026-02-16T15:07:51Z
dc.date.issued2025-12-01
dc.description.abstractThis research explores the neurosociological dimensions of video games, focusing on their evolution, social impact, and neurological effects. Using a narrative review, we first examine their progression from playful activities to digital and connected experiences. We assess potential risks such as youth vulnerability, excessive screen time, lack of physical presence, gaming disorder, and aggressiveness. Conversely, we highlight positive aspects, including self-expansion, social play, flow states, excitement and relaxation, neurophysiological and psychological effects, and mental health applications. We further analyze gaming’s role in socialization, high-stimulation environments, disembodied interactions, and as a source of fun in modern society. Finally, we synthesize these themes through three key perspectives: the allure of screen flow among youth; the balance between digital and physical play for healthy development; and the importance of understanding both the risks and benefits of video games. This study frames video games as a cultural and cognitive technological force shaping human development.eng
dc.identifier.citationCoelho, F., & Abreu, A. M. (2025). Neurosociological perspectives on video games: a narrative review. Human Technology, 21(3), 474-510. https://doi.org/10.14254/1795-6889.2025.21-3.1
dc.identifier.doi10.14254/1795-6889.2025.21-3.1
dc.identifier.eid105030554344
dc.identifier.other4c72ea9f-c8ff-4406-9aca-378a48558cf3
dc.identifier.urihttp://hdl.handle.net/10400.14/57064
dc.identifier.wos001677224600002
dc.language.isoeng
dc.peerreviewedyes
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/
dc.subjectCulture
dc.subjectDigital society
dc.subjectGaming
dc.subjectMental health
dc.subjectNeurosociology
dc.subjectVideo games
dc.titleNeurosociological perspectives on video games: a narrative revieweng
dc.typereview article
dspace.entity.typePublication
oaire.citation.endPage510
oaire.citation.issue3
oaire.citation.startPage474
oaire.citation.titleHuman Technology
oaire.citation.volume21
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85

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