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eXtended Reality (XR) experiences in museums for cultural heritage: a systematic review

dc.contributor.authorSilva, Manuel
dc.contributor.authorTeixeira, Luís
dc.date.accessioned2022-05-09T14:41:27Z
dc.date.available2023-01-01T01:30:36Z
dc.date.issued2022
dc.description.abstractThe incorporation of different types of media promotes a multimodal approach to the dissemination, communication and exploitation of Cultural Heritage in Museums. By utilizing digital technologies allows new forms of interactions with cultural content. Cultural spaces such as museums have been integrating new digital tools, presenting their audiences immersive, interactive, and multisensory experience that is not possible in traditional exhibitions. Withing these approaches a new term of Extended Reality (XR) is emerging and increasing its role in these cultural spaces. XR is the umbrella that englobes all forms of immersion and interaction such as Augmented Reality (AR), Mixed Reality (MR) and Virtual Reality (VR). This article aims to provide a comprehensive state of the art of XR experiences for Cultural Heritage in Museums. To support this goal, a systematic review of the peer-reviewed articles was gathered from the Scopus and Web of Science databases. Results are analyzed and the case studies are presented in this paper.pt_PT
dc.description.versioninfo:eu-repo/semantics/acceptedVersionpt_PT
dc.identifier.doi10.1007/978-3-030-99188-3_5pt_PT
dc.identifier.eid85127702347
dc.identifier.isbn9783030991876
dc.identifier.urihttp://hdl.handle.net/10400.14/37480
dc.identifier.wos000790581500005
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherSpringer Science and Business Media Deutschland GmbHpt_PT
dc.subjectCultural heritagept_PT
dc.subjectExperiencept_PT
dc.subjectExtended realitypt_PT
dc.subjectMuseumspt_PT
dc.titleeXtended Reality (XR) experiences in museums for cultural heritage: a systematic reviewpt_PT
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlaceGermanypt_PT
oaire.citation.endPage79pt_PT
oaire.citation.startPage58pt_PT
oaire.citation.titleIntelligent Technologies for Interactive Entertainment - 13th EAI International Conference, INTETAIN 2021, Proceedingspt_PT
person.familyNameTeixeira
person.givenNameLuis Miguel Lopes
person.identifierR-000-9R6
person.identifier.ciencia-id4E12-263B-3CF6
person.identifier.orcid0000-0002-1206-4576
person.identifier.scopus-author-id16040894700
rcaap.rightsopenAccesspt_PT
rcaap.typeconferenceObjectpt_PT
relation.isAuthorOfPublicationc2b695e8-bb9a-4a2f-9dfc-86d4f1ec3faf
relation.isAuthorOfPublication.latestForDiscoveryc2b695e8-bb9a-4a2f-9dfc-86d4f1ec3faf

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