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Advisor(s)
Abstract(s)
The objective of this paper is to present a workflow procedure to support the graphic recording of the operations performed during the retouching process involved in paintings. In this particular context, an orthophotography of a portrait painted on canvas from a university museum collection was used in Blender, a free and open-source 3D
creation software suite. Blender uses an important metric coordination value, provided by the 3D workspace software that allows the areal characterization and numeric identification of each surface loss. The step-by-step procedure adopted to document and map lacunae in this artwork for subsequent retouching, is described.
Description
Keywords
Graphic recording Retouching Documentation Painting Ortho-image Blender
Pedagogical Context
Citation
Henriques, F., Bailão, A., Bordalo, R., Gac, A., Gonçalves, A., Cardeira, L.,… Candeias, A. (2018). Mapping lacunae for retouching paintings with computer graphics software. In 4th International Meeting on Retouching of Cultural Heritage - RECH4, Split, Croatia, 20-21 October 2017. (pp. 130-136). Porto: IIC, 2018
Publisher
International Institute for Conservation of Historic and Artistic Works