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The impact of game-based interventions on adult cognition: a systematic review

dc.contributor.authorCoelho, Franz
dc.contributor.authorGonçalves, Daniel
dc.contributor.authorAbreu, Ana Maria
dc.contributor.authorAbreu, Ana Maria
dc.date.accessioned2025-04-09T12:35:33Z
dc.date.available2025-04-09T12:35:33Z
dc.date.issued2025-02-24
dc.description.abstractThis 10-year systematic review examines the impact of game-based interventions (GBI) on adult cognition, covering game-based learning and training, serious games, gamification, and exergames. The research followed PRISMA guidelines and Cochrane recommendations for bias assessment. We reviewed 1,398 articles and selected 42 studies (26 randomized trials, 16 non-randomized). Our findings highlight the influence of contextual factors on GBI, such as culture and individual traits. We emphasize the predominance of digital over analog applications, reflecting GBI’s connection to Human-Computer Interaction (HCI). This review underscores GBI’s interdisciplinary nature and the need for high-quality research standards. We examined 23 outcome categories and found positive effects in areas like Satisfaction, Flow, Learning, Motivation, and Perception, though with varying bias risks. On average, GBI designs incorporated nine game elements. Most interventions used Puzzle and Simulation genres, were single-player, 2D, and computer-based. Innovations in neurophysiological tools, movement monitoring, and virtual reality offer promising HCI research avenues.eng
dc.identifier.doi10.1080/10447318.2025.2462746
dc.identifier.eid85218689874
dc.identifier.issn1044-7318
dc.identifier.urihttp://hdl.handle.net/10400.14/52951
dc.identifier.wos001432846100001
dc.language.isoeng
dc.peerreviewedyes
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/
dc.subjectGames
dc.subjectGamification
dc.subjectAdult cognition
dc.subjectInterdisciplinary projects
dc.subjectHuman-computer interaction
dc.titleThe impact of game-based interventions on adult cognition: a systematic revieweng
dc.typeresearch article
dspace.entity.typePublication
oaire.citation.titleInternational Journal of Human-Computer Interaction
oaire.versionhttp://purl.org/coar/version/c_ab4af688f83e57aa
person.familyNameAbreu
person.givenNameAna Maria
person.identifierN-1670-2016
person.identifier.ciencia-idC21C-0A02-C0A8
person.identifier.orcid0000-0003-4067-0386
person.identifier.scopus-author-id37036768300
relation.isAuthorOfPublication53d25ab4-a84c-496e-813b-c7f3ca87bf30
relation.isAuthorOfPublication.latestForDiscovery53d25ab4-a84c-496e-813b-c7f3ca87bf30

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