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The role of Drawing in Animated Films

dc.contributor.authorKunz, Sahra
dc.date.accessioned2014-06-19T15:42:21Z
dc.date.available2014-06-19T15:42:21Z
dc.date.issued2014-11
dc.description.abstractAbstract. Historically, the role of drawing in traditional animation was unequivocal. How has this role been affected or changed by the advent of computer animation, and the increasingly widespread use of digital tools in animation? Can the contemporary animator work exclusively with these digital tools and forego the use of drawing, or are these tools an extension of traditional drawing utensils?por
dc.identifier.citationKUNZ, Sahra - The role of Drawing in Animated Films. In CONFIA 2012 | Illustration and Animation Conference, Ofir, Portugal, 30 Novembro a 1 Dezembro, 2012. – In CONFIA 2012 Proceedings. (2014) ISBN 978-989-97567-6-2. vol.1 p.51-65por
dc.identifier.urihttp://hdl.handle.net/10400.14/14644
dc.language.isoengpor
dc.peerreviewedyespor
dc.publisherIPCApor
dc.subjectDesenhopor
dc.subjectAnimaçãopor
dc.subjectAnimação 3Dpor
dc.titleThe role of Drawing in Animated Filmspor
dc.typeconference object
dspace.entity.typePublication
rcaap.rightsopenAccesspor
rcaap.typeconferenceObjectpor

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